Narorin son of Balrór

Male Dwarven

He is an elderly dwarf with amber eyes, red and grey streaked hair in braids, a long beard, and light pink skin.

Personality Traits: Oblivious, Upbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 591 AC (Age 209)

Orientation: Hetrosexual

Home: Kimerin's Butchers

Settlement: Limestonepass

Spouse: Dáiarkûn daughter of Dwalini (Deceased)

Mother: Ibórói Sharpdeep (Deceased)

Father: Balrór son of Lóin (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 12 10 11 7
+1 -1

ACHPPassive
Perception
Speed
10 6 10 25 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Abilities:

  • Dwarven Resilience. Narorin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the son of balrór family crest.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 2 gp 2 sp 7 cp Money Pouch Narorin's money pouch. It has 2 gp and 27 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback