Rosamuha Petty-Underworthy
Female Human Arch-Druid
She is an elderly human with brown eyes (behind a pair of spectacles), long flowing grey hair, and dark brown skin.
Personality Traits: Candid, Optimistic, Serious.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 739 AC (Age 61)
Orientation: Bisexual
Home: Petty-Underworthy's Apothecary
Settlement: Badocworth
Spouse: Sancgo Petty-Underworthy
Mother: Lucretia Copeland-Petty (Deceased)
Father: Pippias Copeland-Petty (Deceased)
Children
- Lucretia Greene - age 37 ♀
- Bellana Goodhand-Underworthy - age 34 ♀
- Matisslda Petty-Underworthy - age 27 ♀
- Togonus Petty-Underworthy - age 24 ♂
Siblings
- Delia Goodhand - age 54 ♀
Adventures
- Wolf Spider Venom: Obtain the rarest of venoms
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 12 | 9 | 9 | 9 | 9 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Insight +3
Abilities:
- Wild Shape. Rosamuha can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Rosamuha is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "That peaceful feeling" (Dog-eared) |
By Celebda the First Not a particularly famous book, but surprising to the end. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | Door Key | The key to Petty-Underworthy's Apothecary. | ||
| 1 | 25 gp 8 sp | Extravagant Tourmaline necklace | A silver necklace, with a string of 2 small tourmaline gems. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 gp | Gilded copper tiara | A gilded copper tiara. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sancgo" engraved on the inside. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 8 sp 3 cp | Money Pouch | Rosamuha's money pouch. It has 8 sp and 3 cp in it. | ¼ lb. |
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |