Sear Tenapup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and dark brown fur with grey fur on their feet.
Personality Traits: Cautious, Tolerant.
Alignment: neutral.
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Julurepup's Manor
Settlement: Sheerden
Spouse: Kheeru Rhululapup
Mother: Tena Lemapup (Deceased)
Father: Khemeep Mielapup (Deceased)
Children
- Pulumeep Kheerupup - age 2 ♂
- Sheelee Kheerupup - age 0 ♂
Siblings
- Lema Tenapup - age 32 ♀
- Faithful Toolo Tenapup - age 32 ♂
- Patron Derup Tenapup - age 29 ♂
- Fulurit Tenapup - age 24 ♂
- Nela Tenapup - age 24 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 10 | 13 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Insight +2
Abilities:
- Hold Breath. Sear can hold their breath for up to 30 minutes at a time.
- Bite. Sear can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Ploughman and The Gods" |
By Jonathan Temple A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 gp 7 sp | Money Pouch | Sear's money pouch. It has 25 sp and 20 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | Smooth Stone | A tumbled smooth stone with "Kheeru" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |