Quennis Mistrivvitan

Male Elven Housekeeper

He is an adult elf with brown eyes, short dark-brown and grey streaked hair in a side parting, a clean shaven face, and medium brown skin.

Personality Traits: Jovial.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 560 AC (Age 240)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Port Ollerpool (immigrated from Bebinghead)

Spouse: Galadrril Nimeshotyn

Mother: Hunmut Oakstla (Deceased)

Father: Curufinin Mistrivvitan (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 10 10 12 13
+2 +1 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +2

Abilities:

  • Fey Ancestry. Quennis has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Galadrril" engraved on the inside.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 5 sp 3 cp Money Pouch Quennis' money pouch. It has 4 sp and 13 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 Rotten bread slice A rotten bread slice.

Download as Fantasy Grounds NPC

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