Yavannir Evior
Female Elven Noble
She is an adult elf with hazel eyes, long flowing brown hair, and medium brown skin.
Personality Traits: Honest.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 414 AC (Age 386)
Orientation: Bisexual
Home: Evior's Manor
Settlement: Bebinghead
Spouse: Rhyllyr Voljerg Stanley
Mother: Aredhiel Evior (Deceased)
Father: Hamfaho Fairville (Deceased)
Children
- Aredheen Evior - age 88 ♀
- Daerin Stanley - age 59 ♂
- Haldgon Stanley - age 45 ♂
- Iminor Stanley - age 11 ♂
- Amarweas Evior - age 4 ♀
Siblings
- Jacob Fairville - age 290 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 12 | 10 | 10 | 11 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Maul. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Yavannir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese, Gnomish (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Rhyllyr Voljerg" engraved on the inside. | |
| 1 | 130 gp | Jade-studded ring | uncommon | A platinum ring, with 3 medium jade stones inset. | |
| 1 | 10 gp | Maul | common | A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed | 10 lbs. |
| 1 | 14 gp 2 sp 9 cp | Money Pouch | common | Yavannir's money pouch. It has 13 gp, 11 sp and 19 cp in it. | ⅞ lb. |
| 1 | Negotiable | Sands of cursed haste | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | |
| 1 | 5 gp | Scale, merchant's | common | A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. | 3 lbs. |
| 1 | 87 gp 9 sp | Splendid Quartz necklace | uncommon | A gilded copper necklace, with 7 large quartz gems hanging from it. | |
| 1 | Stale apple | common | A stale apple. |