Watson Ray

Male Human Housekeeper

He is an adult human with brown eyes, a shaved head, a clean shaven face, and black skin.

Personality Traits: Humorless, Tolerant, Tense.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Ray's Local Coopers

Settlement: Eastwich

Spouse: Sibyl Ray

Mother: Anna Ray

Father: Gocelinus Ray (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 8 9 11 11
-1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 6 cp Copper ear stud A plain copper stud, with a pin & clasp.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Sibyl" engraved on the inside.
1 4 gp Gold septum ring A thick gold hoop, worn through the nose.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 8 cp Money Pouch Watson's money pouch. It has 8 cp in it. ³⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Shopping list An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

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