Andrew Griswold

Male Human

He is an elderly human with amber eyes, a bald head, a short horseshoe moustache and soulpatch, and olive skin.

Personality Traits: Irritable, Pessimistic.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Griswold's Jewellers

Settlement: Eastwich

Spouse: Maria Griswold

Mother: Isabel Griswold (Deceased)

Father: Clifford Griswold (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 10 8 10 9 11
+1 -1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +2

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 12 gp 5 sp A bracelet A cord of platted leather with a small number of mithral beads.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Maria" engraved on the inside.
1 Handwritten Letters A bundle of weathered letters exchanged with friends and loved ones over the years.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp 5 sp 4 cp Money Pouch Andrew's money pouch. It has 2 gp, 3 sp and 24 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 3 cp Walking Stick A walking stick made of oak. 4 lbs.

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