Freróin daughter of Frerhal
Female Dwarven Arch-Druid's Apprentice
She is an adolescent dwarf with grey eyes, long tied back red hair, a big bushy beard, and light pink skin.
Personality Traits: Greedy, Shy, Responsible.
Alignment: neutral.
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Cleavemine's Apothecary
Settlement: Rhyolitedeep
Mother: Frerhal daughter of Freróin
Father: Lóluin Orecarter
Siblings
- Kinal daughter of Frerhal - age 60 ♀
- Óiurin Orecarter - age 44 ♂
- Balar daughter of Frerhal - age 30 ♀
- Fororin daughter of Frerhal - age 16 ♀
Half-Siblings (Father's Side)
- Dáinorn Orecarter - age 83 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 13 | 12 | 7 | 10 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 20 | 11 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +1, Survival +3
Abilities:
- Dwarven Resilience. Freróin has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Freróin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Freróin is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 sp 1 cp | Money Pouch | Freróin's money pouch. It has 21 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 5 cp | Pole (10-foot) | 7 lbs. | |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |