Cleavemine's Apothecary
416 year old Dwarf construction, small sized
Location: Rhyolitedeep
Owned by: Náórói Cleavemine
These natural caverns and tunnels serve as a small family home. A map of Rhyolitedeep is framed on one wall. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Dwaliini Rinehart | Arch-Druid's Apprentice | 32 | Male | Half-Dwarf | He is an adolescent half-dwarf with hazel eyes, brown hair in braids, and dark brown skin. |
| Freróin daughter of Frerhal | Arch-Druid's Apprentice | 26 | Female | Dwarf | She is an adolescent dwarf with grey eyes, long tied back red hair, a big bushy beard, and light pink skin. |
| Náórói Cleavemine | Arch-Druid | 233 | Male | Dwarf | He is an elderly dwarf with brown eyes, balding dark-brown hair, a long beard, and medium brown skin. |
| Óini daughter of Flórói | 205 | Female | Dwarf | She is an elderly dwarf with grey eyes, long tied back strawberry hair, a big bushy beard, and olive skin. |
Family Tree
- Náórói Cleavemine (♂/233)
- Óini daughter of Flórói (♀/205/Náórói's cousin)
Items for sale
At this location, items are priced between 90% and 107% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 490 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 1 | 190 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 3 | 48 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 310 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 190 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |