Henricus Shultz
Male Human Farmer
He is an adult human with amber eyes, dark-brown hair in a bun, a full beard, and medium brown skin.
Personality Traits: Hilarious, Greedy.
Alignment: neutral.
Born: 766 AC (Age 33)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Killadon (immigrated from Stafing)
Spouse: Roisia Gentry
Mother: Elsie Shultz (Deceased)
Father: Montague Shultz (Deceased)
Children
- Haldorion Shultz - age 5 ♂
- Inarfar Shultz - age 2 ♂
- Vardanewen Gentry - age 1 ♀
Siblings
- Simon Shultz - age 43 ♂
- Oscar Shultz - age 40 ♂
- Marguerite Textor - age 37 ♀
- Leticia Kent - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 8 | 10 | 10 | 11 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 gp | "Any boring home" | common |
By Farivrolin Farrar Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | 10 gp | "The Chef's Manual of Spices" | common |
By Chef Gorman A complete guide on the usage of spices in cooking. Which spices for which dishes, how much, and when. The cover bears the quote, "Spices aren't a blunt instrument." |
5 lbs. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Roisia" engraved on the inside. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Henricus' money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | Old pipe | common | A filthy old clay pipe. | ||
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |