Rosesy Bankman
Female Halfling Housekeeper
She is an adult halfling with amber eyes, blond and grey streaked hair in a ponytail, and light pink skin.
Personality Traits: Tense, Personable.
Alignment: lawful good.
She is a follower of Solos. (LN)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Bankman's Custom Tailors
Settlement: Mandshire
Mother: Angelnda Bankman
Children
- Willgo Bankman - age 7 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 6 | 11 | 9 | 10 |
| +1 | -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 2 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Rosesy rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Rosesy has advantage on saving throws against being frightened.
- Halfling Nimbleness. Rosesy can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Gnomish (basic), Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Halganon: The god that was" |
By Randolph Silias A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 3 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 sp 7 cp | Money Pouch | Rosesy's money pouch. It has 17 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 7 gp 5 sp | Pearl necklace | A string of pearls of various sizes. |