Pontdas Whimhill-Lightgins
Male Halfling Housekeeper
He is an adult halfling with grey eyes, a shaved head, bushy sideburns, and pale white skin.
Personality Traits: Unperturbed, Kind.
Alignment: neutral.
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Mandshire
Spouse: Jemima Whimhill-Lightgins
Mother: Rosasa Lightgins
Father: Samwisemapin Lightgins
Children
- Filibead Whimhill-Lightgins - age 11 ♂
- Essa Whimhill-Lightgins - age 7 ♀
- Gerdada Whimhill-Lightgins - age 1 ♀
Siblings
- Peonida Farchild - age 53 ♀
- Dinaba Zululipup - age 51 ♀
- Sagord Lightgins - age 46 ♂
- Diamola Dye - age 41 ♀
- Pamphilha - age 38 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 9 | 13 | 10 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +3
Abilities:
- Lucky. When Pontdas rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pontdas has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pontdas can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Jemima" engraved on the inside. | |
| 1 | 2 sp 2 cp | Money Pouch | common | Pontdas' money pouch. It has 1 sp and 12 cp in it. | ¼ lb. |
| 1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | Negotiable | The disappearing wizard's hat of truesight | uncommon | This wizard's hat has it's command word "exam" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you gain truesight for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the hat goes missing the next time it is stowed away. |