Korgloor Whitnose-Latebrow

Male Human Seaman

He is an adult human with blue eyes, a shaved head, stubble, and light pink skin.

Personality Traits: Tolerant, Downbeat.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: None

Settlement: Edgstable (immigrated from Maldastead)

Mother: Gwendolen Latebrow (Deceased)

Father: Floyd Whitnose-Latebrow

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
10 10 12 7 11 9
+1 -1

ACHPPassive
Perception
Speed
12 9 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Flintlock Pistol. Ranged Weapon Attack: +2 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +2, Deception +2, Perception +1

Abilities:

  • Sea-Legs. Korgloor has advantage on dexterity saves while sailing.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 12 gp 5 sp A bracelet A cord of platted leather with a small number of mithral beads.
24 2 gp Black Powder (10) 10 charges of black powder for use with a firearm. ⅛ lb.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 250 gp Flintlock Pistol A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
23 3 gp Lead Slug (10) 10 lead slugs for use with a firearm. They are destroyed after use. 2 lbs.
1 8 gp Map of Geflus A complete and accurate map of Geflus. Includes all but the smallest settlements, major features and local waters.
1 2 gp 6 sp 9 cp Money Pouch Korgloor's money pouch. It has 2 gp, 4 sp and 29 cp in it. ¾ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 Old pipe A filthy old clay pipe.
1 5 gp Signet ring

Download as Fantasy Grounds NPC

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