John Nightsonra

Male Human Housekeeper

He is an adult human with grey eyes, a strawberry quiff, a big bushy beard, and light pink skin.

Personality Traits: Hilarious.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 752 AC (Age 48)

Orientation: Bisexual

Home: Barley Field

Settlement: Edgstable (immigrated from Maldastead)

Spouse: Yolandorsa Clarke

Mother: Rebecca Farechild-Grubbnose (Deceased)

Father: Ernaldus Nightsonra (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 7 10 10 12
-1 +1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "The Ploughman and The Gods" By Jonathan Temple

A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed.
5 lbs.
1 A matchbook A matchbook containing 4 matches.
1 2 gp Barrel 70 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Yolandorsa" engraved on the inside.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 2 gp 4 sp 5 cp Money Pouch John's money pouch. It has 2 gp, 4 sp and 5 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback