Luella Robison
Female Human Housekeeper
She is an adult human with amber eyes, short strawberry hair, and olive skin.
Personality Traits: Lost Faith, Serious, Personable.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Needdown
Spouse: Emanuel Robison
Mother: Petronilla Pace (Deceased)
Father: Joel Pace (Deceased)
Siblings
- Charity Robison - age 41 ♀
- Ernoldus Pace - age 38 ♂
- Juliana Hutchings - age 34 ♀
- James Pace - age 33 ♂
- Mae Pace - age 30 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 12 | 8 | 10 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 9 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 12 gp 7 sp 2 cp | Amethyst tiara | common | A pewter tiara, with a small amethyst inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Emanuel" engraved on the inside. | |
| 1 | 25 gp 3 sp 5 cp | Jade necklace | uncommon | A gilded copper necklace, with a medium jade gem hanging from it. | |
| 1 | 100 gp | Magnifying glass | common | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 1 gp 5 sp 6 cp | Money Pouch | common | Luella's money pouch. It has 14 sp and 16 cp in it. | ⅝ lb. |
| 1 | 3 cp | Mop | common | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of rosemary | common | A small pouch containing dried rosemary. It has lost its potency. |