James Pace

Male Human Poacher

He is an adult human with grey eyes (behind a pair of spectacles), short curly dyed strawberry hair, a clean shaven face, and light brown skin.

Personality Traits: Serious, Upbeat.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: None

Settlement: Needdown

Mother: Petronilla Pace (Deceased)

Father: Joel Pace (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 8 10 10
-2 +1 -1

ACHPPassive
Perception
Speed
11 18 9 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Acrobatics +2, Perception +1

Abilities:

  • Sneak Attack. Once per turn, James can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. James knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 sp Gilded copper ring A plain gilded copper band.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 2 cp Money Pouch James' money pouch. It has 2 gp, 8 sp and 22 cp in it. ⅝ lb.
1 Pouch of basil A small pouch containing dried basil. It has lost its potency.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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