Shierit Peanapup
Male Otterfolk Wizard
He is an adult otterfolk with grey eyes and dark brown fur with brown fur on their feet.
Personality Traits: Mean, Unperturbed.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Worm Farm
Settlement: Barnsden
Mother: Peana Theyeypup
Father: Jeyemeep Peppup (Deceased)
Siblings
- Heyep Peanapup - age 31 ♀
- Cleeru Peanapup - age 26 ♀
- Chemeek Peanapup - age 25 ♂
- Fleap Peanapup - age 25 ♀
- Lekol Peanapup - age 24 ♂
- Sieru Peanapup - age 24 ♀
- Prier Peanapup - age 21 ♂
- Shiena Peanapup - age 17 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 11 | 10 | 11 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 12 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Religion +2, Arcana +2
Abilities:
- Hold Breath. Shierit can hold their breath for up to 30 minutes at a time.
- Bite. Shierit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Spellcasting. Shierit is a spellcaster. His spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Shierit can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 2 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 12 gp 7 sp 7 cp | Engraved Quartz ring | uncommon | A gilded copper ring, with 1 large a quartz stone inset and fine engraving work. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 3 gp 6 sp 9 cp | Money Pouch | common | Shierit's money pouch. It has 3 gp, 6 sp and 9 cp in it. | ⅜ lb. |
| 1 | 2 sp | Paper (one sheet) | common | ||
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 250 gp | Shierit's Spellbook | uncommon |
A spellbook containing 5 spells. 1st-level: |
3 lbs. |