Ecthent's Best Apothecary
642 year old Elf construction, small sized
Location: Celebel
Owned by: Ecthent the First
Built into a living tree, this small tree house is accessed by a rope ladder. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Celebong the Second | Housekeeper | 394 | Male | Elf | He is an adult elf with grey eyes, a dark-brown quiff, a clean shaven face, and light brown skin. |
Ecthent the First | Arch-Druid | 537 | Male | Elf | He is an adult elf with brown eyes, long flowing brown hair, a clean shaven face, and black skin. |
Eldaas | Arch-Druid's Apprentice | 75 | Male | Elf | He is an adolescent elf with grey eyes, short curly dark-brown hair, and light brown skin. |
Galdtan the Second | Housekeeper | 419 | Male | Elf | He is an adult elf with grey eyes, very short dyed strawberry hair, a clean shaven face, and grey skin. |
Serindalwen the First | Medic | 547 | Female | Elf | She is an adult elf with grey eyes, long strawberry hair with a fringe cut, and light pink skin. |
Family Tree
- Ecthent the First (♂/537) + Serindalwen the First (♀/547/Ecthent's wife)
- Galdtan the Second (♂/419/Ecthent's son) + Celebong the Second (♂/394/Ecthent's son in-law)
Items for sale
At this location, items are priced between 97% and 118% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 160 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
4 | 54 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |