Eledhwhel's Apothecary
477 year old Elf construction, small sized
Location: Tinuvian
Owned by: Eledhwhel the Second
A small half-timbered house with a slate tile roof. A frame on the wall contains a prayer used by Gaians. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Edrahir | Arch-Druid's Apprentice | 67 | Male | Elf | He is an adolescent elf with blue eyes, scruffy brown hair, and light brown skin. |
| Egno the First | Housekeeper | 467 | Male | Elf | He is an adult elf with copper eyes, short auburn hair in a side parting, a clean shaven face, and medium brown skin. |
| Eledhwhel the Second | Arch-Druid | 439 | Female | Elf | She is an adult elf with blue eyes, long tied back dyed red hair, and light brown skin. |
| Indalir | Housekeeper | 317 | Female | Elf | She is an adult elf with amber eyes, long auburn hair tied back in a knot, and dark brown skin. |
| Indisth the Second | Housekeeper | 357 | Female | Elf | She is an adult elf with grey eyes, strawberry and grey streaked hair in a bun, and grey skin. |
| Mithranlor the Second | Arch-Druid's Apprentice | 65 | Male | Elf | He is an adolescent elf with silver eyes, dark-brown hair in braids, and light brown skin. |
| Rianda | Arch-Druid's Apprentice | 95 | Female | Elf | She is an adolescent elf with brown eyes, scruffy auburn hair, and medium brown skin. |
Family Tree
- Eledhwhel the Second (♀/439) + Egno the First (♂/467/Eledhwhel's husband)
- Indalir (♀/317/Eledhwhel's daughter) + Indisth the Second (♀/357/Eledhwhel's daughter in-law)
Items for sale
At this location, items are priced between 96% and 100% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 470 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 1 | 490 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 3 | 260 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 6 | 50 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 98 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |