Stratton's Magic Trinkets Emporium

192 year old Human construction, small sized

Location: Kidsdale Town

Owned by: Laura Stratton

The wooden beams on this 7th Century home are painted orange. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Ann Erwin-Beardsley Shopkeep's Assistant 35 Female Human She is an adult human with grey eyes (behind a pair of spectacles), long flowing red hair, and light pink skin.
Emanuel Barnett Housekeeper 33 Male Human He is an adult human with one brown eye (his right is covered by an eye-patch), short dyed purple hair in a side parting, a full beard, and dark brown skin.
Francis Erwin-Beardsley Housekeeper 31 Male Human He is an adult human with hazel eyes, long curly dyed light-brown hair, stubble, and dark brown skin.
Hamon Robins Shopkeep's Apprentice 16 Male Human He is an adolescent human with grey eyes, scruffy strawberry hair, and light pink skin.
Idonea Beardsley Housekeeper 49 Female Human She is an adult human with hazel eyes, long flowing light-brown hair, and dark brown skin.
Joshua Stratton 67 Male Human He is an elderly human with grey eyes (behind a pair of spectacles), short dyed dark-brown hair, a clean shaven face, and light brown skin.
Laura Stratton Shopkeep 57 Female Human She is an elderly human with hazel eyes, silver hair in a mullet, and dark brown skin.
Lelia Moulton Shopkeep's Apprentice 17 Female Human She is an adolescent human with grey eyes, long tied back dark-brown hair, and light brown skin.
Mamie Barnett Housekeeper 28 Female Human She is an adult human with brown eyes, black hair in a ponytail, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 109% and 111% of their base value.

Available Price Item Rarity Description Weight
1 101 - 500 gp Amulet of proof against detection and location uncommon Requires attunement.

While wearing this amulet, you are hidden from divination magic. You can't be targeted by such magic or perceived through magical scrying sensors.
1 Negotiable Annoying fireworks of darkness uncommon A bundle of 5 fireworks. When a firework is lit and allowed to explode, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The firework loudly shouts "The secret is government!" when you use it's property.
1 Negotiable Cold soothing chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "reading". The stick is long enough to write "reading" 7 times. When you use the stick to write the command word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. The chalk is cold to the touch.
1 Negotiable The heavy duck of melody uncommon A duck made of cloth and leather. When squeezed, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the duck. This property cannot be used again until after a long rest. The duck feels unusually heavy, four times the weight of an average duck.
1 Negotiable Truthful quiet lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After using the lute's property you cannot tell a deliberate lie for 1 hour. 2 lbs.
1 Negotiable Wand of darkvision uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you gain darkvision for 1 hour. This property cannot be used again until after a long rest.
1 Negotiable Warm book of Harpy disguise kobold poetry uncommon A book containing poetry written in kobold. If you read one of the poems aloud, a magical illusion disguises you as a Harpy for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The book is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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