Stratton's Magic Trinkets Emporium
192 year old Human construction, small sized
Location: Kidsdale Town
Owned by: Laura Stratton
The wooden beams on this 7th Century home are painted orange. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Ann Erwin-Beardsley | Shopkeep's Assistant | 35 | Female | Human | She is an adult human with grey eyes (behind a pair of spectacles), long flowing red hair, and light pink skin. |
| Emanuel Barnett | Housekeeper | 33 | Male | Human | He is an adult human with one brown eye (his right is covered by an eye-patch), short dyed purple hair in a side parting, a full beard, and dark brown skin. |
| Francis Erwin-Beardsley | Housekeeper | 31 | Male | Human | He is an adult human with hazel eyes, long curly dyed light-brown hair, stubble, and dark brown skin. |
| Hamon Robins | Shopkeep's Apprentice | 16 | Male | Human | He is an adolescent human with grey eyes, scruffy strawberry hair, and light pink skin. |
| Idonea Beardsley | Housekeeper | 49 | Female | Human | She is an adult human with hazel eyes, long flowing light-brown hair, and dark brown skin. |
| Joshua Stratton | 67 | Male | Human | He is an elderly human with grey eyes (behind a pair of spectacles), short dyed dark-brown hair, a clean shaven face, and light brown skin. | |
| Laura Stratton | Shopkeep | 57 | Female | Human | She is an elderly human with hazel eyes, silver hair in a mullet, and dark brown skin. |
| Lelia Moulton | Shopkeep's Apprentice | 17 | Female | Human | She is an adolescent human with grey eyes, long tied back dark-brown hair, and light brown skin. |
| Mamie Barnett | Housekeeper | 28 | Female | Human | She is an adult human with brown eyes, black hair in a ponytail, and dark brown skin. |
Family Tree
- Laura Stratton nee Beardsley (♀/57) + Joshua Stratton (♂/67/Laura's husband)
- Mamie Barnett nee Stratton (♀/28/Laura's daughter) + Emanuel Barnett (♂/33/Laura's son in-law)
- Idonea Beardsley (♀/49/Laura's sister)
- Ann Erwin-Beardsley nee Erwin (♀/35/Laura's sister in-law) + Francis Erwin-Beardsley nee Beardsley (♂/31/Laura's half-brother)
Items for sale
At this location, items are priced between 109% and 111% of their base value.
| Available | Price | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 501 - 5,000 gp | Amulet of health | rare |
Requires attunement. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher. |
|
| 1 | Negotiable | Dull silver soothing penny | uncommon | This silver penny has the crest of Tesmela on one side, and is blank on the other. When you flip it, you regain 1d4 hit-points. This property cannot be used again until after a long rest. This coin seems boring somehow. | |
| 1 | Negotiable | Needy book of critters kobold poetry | uncommon | A book containing poetry written in kobold. If you read one of the poems aloud, up to a dozen nearby small woodland creatures are attracted to the book. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | |
| 1 | Negotiable | Over-sized fireworks of fortune | uncommon | A bundle of 5 fireworks. When a firework is lit and allowed to explode, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The firework is twice as large as an average firework. | |
| 1 | Negotiable | Poisonous quill of truesight | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing you gain truesight for 1 minute. This property cannot be used again until after a long rest. After using the feather's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | |
| 1 | Negotiable | Pristine knock lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The lute is in pristine condition. | 2 lbs. |
| 1 | Negotiable | Truthful awareness chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "story". The stick is long enough to write "story" 5 times. When you use the stick to write the command word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After using the chalk's property you cannot tell a deliberate lie for 1 hour. | |
| 1 | Negotiable | Xor's subtle symbol of warming | uncommon | A holy symbol of Xor. In order to use the symbol, you must be a follower of Xor and have visited a shrine or temple to Xor in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Xor smiles upon you. Then the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The symbol is hidden from detect magic. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.