Enoch's Emporium
192 year old Human construction, medium sized
Location: Kidsdale Town
Owned by: Enoch Moulton
The wooden beams on this 7th Century home are painted green. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Baden Erwin | 58 | Male | Human | He is an elderly human with grey eyes, balding grey hair, a long beard, and light pink skin. | |
| Ella Moulton | 56 | Female | Human | She is an elderly human with grey eyes, short curly grey hair, and light brown skin. | |
| Enoch Moulton | Shopkeep | 53 | Male | Human | He is an elderly human with grey eyes, short grey hair in a side parting, a clean shaven face, and light brown skin. |
Family Tree
- Enoch Moulton (♂/53) + Ella Moulton (♀/56/Enoch's wife)
- Baden Erwin (♂/58/Enoch's uncle)
Items for sale
At this location, items are priced between 111% and 116% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 4 | 57 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 2 | 5 sp 8 cp | 5 sp | Clothes, common | 3 lbs. | |
| 4 | 11 gp | 10 gp | Lantern, bullseye | A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 2 lbs. |
| 1 | 110 gp | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 2 | 1 gp 1 sp | 1 gp | Robes | 4 lbs. | |
| 2 | 5 gp 8 sp | 5 gp | Staff | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 4 lbs. |
| 1 | 2 sp 3 cp | 2 sp | Waterskin | 5 lbs. |