Hill-Patten's Blacksmiths

418 year old Human construction, medium sized

Location: Kidsdale Town

Owned by: Rudolph Hill-Patten

The wooden beams on this 4th Century home are painted purple. The dwelling also serves as a Blacksmiths.

Occupants

Name Role Age Gender Race Description
Arthurus Kenney Smith 20 Male Human He is an adult human with grey eyes, balding red hair, a clean shaven face, and pale white skin.
Judith Kenney Smith 21 Female Human She is an adult human with amber eyes, short curly black hair, and medium brown skin.
Mott Hill-Patten 52 Female Human She is an elderly human with grey eyes, silver hair in a bun, and light pink skin.
Nell Hill 53 Female Human She is an elderly human with amber eyes, very short white hair, and light brown skin.
Nell Kenney 2 Female Human She is an infant human with brown eyes, wisps of black hair, and dark brown skin.
Osbertus Hill 57 Male Human He is an elderly human with grey eyes, a shaved head, a full beard, and light brown skin.
Rudolph Hill-Patten Master Smith 50 Male Human He is an elderly human with brown eyes, long curly dark-brown hair, stubble, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 104% and 119% of their base value.

Available Price Value Item Description Weight
1 52 gp 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 890 gp 750 gp Half Plate Medium armour. Base AC: 15 + Dex modifier (max 2). Gives disadvantage to stealth checks. 40 lbs.
33 3 cp 2 cp Horse Shoes Protect your horse from hoove damage caused by stones and rocks. 2 lbs.
5 sp 8 cp 5 sp Horseshoeing Service A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels.
3 2 gp 3 sp 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
2 2 gp 2 sp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
3 2 gp 4 sp 2 gp Shovel 5 lbs.
1 230 gp 200 gp Splint Heavy armour. Base AC: 17. Requires Str 15 to wear. Gives disadvantage to stealth checks. 60 lbs.

Note

  • Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.
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