Godfrey's Fishmongers

284 year old Human construction, large sized

Location: Kidsdale Town

Owned by: Godfrey Barnett

The wooden beams on this 6th Century home are painted orange. At the entrance of this fishmonger's a chalkboard lists the origin and prices of today's catch.

Occupants

Name Role Age Gender Race Description
Bessey Barnett Housekeeper 24 Female Human She is an adult human with grey eyes, strawberry and grey streaked hair in a plait, and olive skin.
Denise Barnett Housekeeper 26 Female Human She is an adult human with hazel eyes, light-brown hair in a ponytail, and medium brown skin.
Godfrey Barnett Fishmonger 59 Male Human He is an elderly human with hazel eyes, a bald head, a full beard, and dark brown skin.
Honor Barnett Housekeeper 21 Female Human She is an adult human with hazel eyes, long styled dyed brown hair, and dark brown skin.
Isabelle Barnett Junior Fishmonger 46 Female Human She is an adult human with brown eyes, black hair in a ponytail, and black skin.
Luther Barnett Junior Fishmonger 52 Male Human He is an elderly human with one hazel eye (his left is covered by an eye-patch), very short grey hair, a long beard, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 109% of their base value.

Available Price Value Item Description Weight
7 2 sp 5 cp 3 sp Cod A fresh cod
4 1 sp 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
13 3 sp 8 cp 4 sp Pickled Herring Preserved herring, keeps well. Sold in a sealed stoneware jar.
10 5 sp 4 cp 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
6 2 sp 6 cp 3 sp Salted Anchovies These small, oily fish have a strong flavor and keep well.
15 5 sp 5 sp Shrimp One pound of fresh shrimp 1 lb.
11 1 sp 9 cp 2 sp Smoked Trout Great value. Travels well, if you dont mind the smell. 1 lb.
7 9 sp 6 cp 1 gp Tuna A fresh tuna
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