Gunter-Tate's Apothecary

142 year old Human construction, medium sized

Location: Kidsdale Town

Owned by: Patience Gunter-Tate

A brick house, painted olive. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Carrie Gunter Housekeeper 47 Female Human She is an adult human with amber eyes, scruffy auburn hair, and light pink skin.
Fulke Gunter Housekeeper 40 Male Human He is an adult human with green eyes, light-brown hair in a plait, a big bushy beard, and light pink skin.
Ina Gunter 9 Female Human She is a human child with brown eyes, shoulder-length black hair, and black skin.
Irvin Gunter the 2nd 7 Male Human He is a human child with amber eyes, scruffy auburn hair, and light brown skin.
Nanny Gunter Druid 37 Female Human She is an adult human with brown eyes, very short black hair, and black skin.
Patience Gunter-Tate Arch-Druid 51 Female Human She is an elderly human with amber eyes, strawberry hair in a ponytail, and light pink skin.
Richard Gunter-Tate Druid 51 Male Human He is an elderly human with amber eyes, short grey hair in a side parting, a long beard, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 109% of their base value.

Available Price Value Item Rarity Description
4 490 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 270 gp 270 gp Potion of diminution rare When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
2 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 54 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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