Curtis' Blacksmiths
384 year old Human construction, medium sized
Location: Kidsdale Town
Owned by: Curtis Galloway
The wooden beams on this 5th Century home are painted indigo. The dwelling also serves as a Blacksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Angelina Dale the 2nd | Master Smith's Apprentice | 13 | Female | Human | She is an adolescent human with amber eyes, long styled dark-brown hair, and light brown skin. |
Augusta Beardsley | Master Smith's Apprentice | 15 | Female | Human | She is an adolescent human with amber eyes, very short dark-brown hair, and medium brown skin. |
Curtis Galloway | Master Smith | 50 | Male | Human | He is an elderly human with amber eyes, scruffy auburn hair, stubble, and light pink skin. |
Isabel Stratton | Master Smith's Apprentice | 14 | Female | Human | She is an adolescent human with brown eyes, black hair in a ponytail, and dark brown skin. |
Isabella Galloway | 54 | Female | Human | She is an elderly human with brown eyes, short silver hair in a side parting, and medium brown skin. | |
Lois Ramsey | Master Smith's Apprentice | 13 | Female | Human | She is an adolescent human with grey eyes, long styled brown hair, and light brown skin. |
Family Tree
- Curtis Galloway (♂/50) + Isabella Galloway nee Robins-Nicholas (♀/54/Curtis' wife)
Items for sale
At this location, items are priced between 80% and 89% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 21 gp | 25 gp | Anvil | 100 lbs. | |
1 | 8 gp 4 sp | 10 gp | Blowgun | A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading | 1 lb. |
2 | 1 gp 6 sp | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
19 | 2 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
4 sp 2 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
2 | 1 gp 7 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
1 | 4 gp 4 sp | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
1 | 21 gp | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
1 | 8 cp | 1 sp | Sling | A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition | |
1 | 8 sp 1 cp | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.