Howe's Magic Trinkets Emporium
457 year old Human construction, small sized
Location: Kidsdale Town
Owned by: Winifred Howe
A small brick house, painted cyan. Paintings of long-lost relatives hang on the walls, each with a name-plaque. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Edmond Howe | 53 | Male | Human | He is an elderly human with grey eyes, a bald head, a clean shaven face, and light pink skin. | |
Eustacius Howe the 2nd | Housekeeper | 20 | Male | Human | He is an adult human with one grey eye (his left is closed and scarred), a auburn quiff, a clean shaven face, and light pink skin. |
Jenny Erwin | Shopkeep's Assistant | 35 | Female | Human | She is an adult human with hazel eyes (behind a pair of spectacles), long flowing light-brown hair, and medium brown skin. |
Roxie Howe | Housekeeper | 31 | Female | Human | She is an adult human with amber eyes, dyed bright red hair in a ponytail, and light pink skin. |
Sean Howe | Shopkeep's Assistant | 29 | Male | Human | He is an adult human with grey eyes, strawberry hair worn in a rounded bowl cut, a full beard, and light pink skin. |
Winifred Howe | Shopkeep | 51 | Female | Human | She is an elderly human with brown eyes, grey hair in a ponytail, and medium brown skin. |
Zeyere Erwin | Housekeeper | 40 | Female | Otterfolk | She is an adult otterfolk with black eyes and grey fur with brown spots. |
Family Tree
- Winifred Howe nee Erwin (♀/51) + Edmond Howe (♂/53/Winifred's husband)
- Sean Howe (♂/29/Winifred's son) + Roxie Howe nee House-Briant (♀/31/Winifred's daughter in-law)
- Eustacius Howe the 2nd (♂/20/Winifred's son)
- Jenny Erwin (♀/35/Winifred's sister) + Zeyere Erwin nee Deyetupup (♀/40/Winifred's sister in-law)
Items for sale
At this location, items are priced between 95% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | 480 gp | 502 gp | Flintlock Pistol +1 | uncommon |
A Firearm weapon. 1d10
+ 1 piercing damage.
Range: 30/90.
Properties:
Ammunition, Loading, Unreliable, Magic
You have a +1 bonus to your attack and damage when wielding this Flintlock Pistol. The craftmanship of this weapon identifies it as a masterwork. |
3 lbs. |
1 | Negotiable | Lucky shoe of darkvision | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | ||
1 | Negotiable | Needy pebble of fortune | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | ||
1 | Negotiable | Sands of heavy calming | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you feel at peace. This property cannot be used again until after a long rest. The timer feels unusually heavy, four times the weight of an average timer. | ||
1 | Negotiable | Unreliable cup of awareness | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. When the cup's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.