Nooli's Apothecary
217 year old Otterfolk construction, small sized
Location: Barnoldsden
Owned by: Nooli
Located close to the water line, this cozy Den has an access point from the water, and one from dry land. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dreakol Dierupup | 53 | Male | Otterfolk | He is an elderly otterfolk with grey eyes and dark brown fur with light brown fur on their face. | |
Flen | Arch-Druid's Apprentice | 10 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and white fur with light brown stripes. |
Jeameek | Arch-Druid's Apprentice | 9 | Male | Otterfolk | He is an adolescent otterfolk with black eyes and medium brown fur with black streaks. |
Keatu Cheemapup | Tutor | 20 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face. |
Nooli | Arch-Druid | 48 | Female | Otterfolk | She is an elderly otterfolk with black eyes and medium brown fur with grey spots. |
Siere | Druid | 47 | Female | Otterfolk | She is an elderly otterfolk with black eyes and medium brown fur with light brown streaks. |
Threreep Foolipup | Housekeeper | 41 | Male | Otterfolk | He is an adult otterfolk with black eyes and light brown fur with black spots. |
Throorup Foolipup | Housekeeper | 34 | Male | Otterfolk | He is an adult otterfolk with black eyes and medium brown fur with grey streaks. |
Zuluna | Housekeeper | 15 | Female | Otterfolk | She is an adult otterfolk with grey eyes (the left of which is glass) and grey fur with black fur on their face. |
Zulurup | Housekeeper | 15 | Male | Otterfolk | He is an adult otterfolk with grey eyes and medium brown fur with black fur on their face. |
Family Tree
- Nooli (♀/48) + Dreakol Dierupup (♂/53/Nooli's husband)
- Zulurup (♂/15/Nooli's son) + Keatu Cheemapup (♀/20/Nooli's daughter in-law)
- Zuluna (♀/15/Nooli's daughter)
- Siere (♀/47/Nooli's step-sister)
- Threreep Foolipup (♂/41/Nooli's nephew)
- Throorup Foolipup (♂/34/Nooli's nephew)
Items for sale
At this location, items are priced between 90% and 94% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 160 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 460 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
2 | 250 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
5 | 47 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 92 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |