Norton's Apothecary

798 year old Human construction, medium sized

Location: City of Abingend

Owned by: Jesse Norton

The wooden beams on this 1st Century home are painted black. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Emmeline Carver Arch-Druid's Apprentice 15 Female Human She is an adolescent human with grey eyes, short dark-brown hair in a side parting, and light brown skin.
Jesse Norton Arch-Druid 70 Male Human He is an elderly human with hazel eyes, thin scruffy black hair, a clean shaven face, and dark brown skin.
Mona Lawrence Arch-Druid's Apprentice 16 Female Human She is an adolescent human with brown eyes, black hair in a ponytail, and medium brown skin.
Monica Ellis Arch-Druid's Apprentice 15 Female Human She is an adolescent human with amber eyes, brown hair in a ponytail, and medium brown skin.

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 103% and 117% of their base value.

Available Price Value Item Rarity Description
1 230 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 170 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 310 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
6 53 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 320 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 520 gp 450 gp Potion of superior healing rare You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
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