Lindley's Apothecary

212 year old Human construction, small sized

Location: Port Loughfield

Owned by: Cicely Lindley

A small half-timbered house with a thatched roof. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Camecks Hollis Druid 46 Female Halfling She is an adult halfling with amber eyes, black hair in a plait, and medium brown skin.
Cicely Lindley Arch-Druid 55 Female Human She is an elderly human with blue eyes, long tied back light-brown hair, and light brown skin.
Clayton Hollis Druid 23 Male Human He is an adult human with brown eyes, long flowing black hair, a clean shaven face, and medium brown skin.
Dennis Hollis 9 Male Longfoot He is a longfoot child with brown eyes, short black hair in a side parting, and dark brown skin.
Jasmineony Hollis 3 Female Longfoot She is a longfoot child with amber eyes, short black hair, and medium brown skin.
Mable Hollis Druid 23 Female Human She is an adult human with hazel eyes, long tied back brown hair, and medium brown skin.
Theobald Hollis Housekeeper 48 Male Human He is an adult human with grey eyes, dark-brown hair in a bun, a full beard, and light brown skin.
Uriah Lindley 52 Male Human He is an elderly human with amber eyes, white hair worn in a rounded bowl cut, a full beard, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 89% and 115% of their base value.

Available Price Value Item Rarity Description
1 200 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
2 280 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 48 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 89 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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