Glorima's Magical Apothecary
195 year old Human construction, small sized
Location: Port Loughfield
Owned by: Glorima Penne
A historic 7th Century half-timbered house. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bridget Harmon | Arch-Druid's Apprentice | 12 | Female | Human | She is an adolescent human with hazel eyes, dark-brown hair in a pigtails, and medium brown skin. |
| Constantinus Atkinson | Housekeeper | 37 | Male | Human | He is an adult human with brown eyes, scruffy black hair, a short horseshoe moustache and soulpatch, and medium brown skin. |
| Glorima Penne | Arch-Druid | 87 | Female | Longfoot | She is an elderly longfoot with amber eyes, dyed red hair in a bun, and olive skin. |
| Julia Reyne | Arch-Druid's Apprentice | 12 | Female | Human | She is an adolescent human with brown eyes, long flowing dark-brown hair, and medium brown skin. |
Family Tree
- Glorima Penne nee Town-Fairhouse (♀/87)
- Constantinus Atkinson (♂/37/Glorima's father in-law's grandson)
Items for sale
At this location, items are priced between 96% and 101% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 470 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 2 | 180 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 150 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 48 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 300 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |