Teler's Enigmatic Apothecary
20 year old Human construction, medium sized
Location: Eastinghall
Owned by: Everard Teler
Oiled canvas is pulled tight over a sturdy wooden frame. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Bessy Teler | Housekeeper | 44 | Female | Human | She is an adult human with brown eyes, very short black hair, and dark brown skin. |
Christian Sturdybottom | Arch-Druid's Apprentice | 14 | Male | Human | He is an adolescent human with blue eyes, short light-brown hair, and olive skin. |
Constantinus Teler | 5 | Male | Human | He is a human child with amber eyes, long strawberry hair with a fringe cut, and olive skin. | |
Ellenor Teler | 7 | Female | Human | She is a human child with brown eyes, black hair in a pigtails, and dark brown skin. | |
Everard Teler | Arch-Druid | 56 | Male | Human | He is an elderly human with grey eyes, short silver hair in a side parting, a full beard, and olive skin. |
Mae Teler | 10 | Female | Human | She is a human child with amber eyes, very short black hair, and medium brown skin. | |
Robinson Sturdybottom | Arch-Druid's Apprentice | 17 | Male | Human | He is an adolescent human with grey eyes, very short light-brown hair, and light pink skin. |
Family Tree
- Everard Teler (♂/56) + Bessy Teler nee Eaton (♀/44/Everard's wife)
- Mae Teler (♀/10/Everard's daughter)
- Ellenor Teler (♀/7/Everard's daughter)
- Constantinus Teler (♂/5/Everard's son)
Items for sale
At this location, items are priced between 86% and 115% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 180 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
2 | 300 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
6 | 58 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
2 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 490 gp | 450 gp | Potion of superior healing | rare | You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 200 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |