Strong's Emporium
41 year old Human construction, small sized
Location: Quingate
Owned by: Runild Strong
A recently constructed half-timbered house. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Audrey Strong | 2 | Female | Tiefling | She is an infant tiefling with white eyes, scruffy auburn hair, and red skin. She has curled horns. | |
| Fietu Strong | Shopkeep's Assistant | 18 | Female | Otterfolk | She is an adult otterfolk with grey eyes and grey fur with brown stripes. |
| Jonah Strong | Housekeeper | 41 | Male | Human | He is an adult human with amber eyes, short curly auburn hair, stubble, and olive skin. |
| Loretta Strong | 52 | Female | Human | She is an elderly human with amber eyes, scruffy strawberry and grey streaked hair, and light pink skin. | |
| Penelope Strong | Housekeeper | 18 | Female | Human | She is an adolescent human with amber eyes, auburn hair in a bun, and olive skin. |
| Pretoria Strong | 7 | Female | Human | She is a human child with amber eyes, auburn hair in a pigtails, and olive skin. | |
| Runild Strong | Shopkeep | 39 | Female | Human | She is an adult human with amber eyes, auburn and grey streaked hair in a ponytail, and olive skin. |
| Ysac Strong | 8 | Male | Human | He is a human child with amber eyes, strawberry hair worn in a rounded bowl cut, and olive skin. |
Family Tree
- Runild Strong nee Lucas (♀/39) + Jonah Strong (♂/41/Runild's husband)
- Penelope Strong (♀/18/Runild's daughter) + Fietu Strong nee Herepup (♀/18/Runild's daughter in-law)
- Ysac Strong (♂/8/Runild's son)
- Pretoria Strong (♀/7/Runild's daughter)
- Audrey Strong (♀/2/Runild's daughter)
- Loretta Strong nee Lystwine (♀/52/Runild's step-mother)
Items for sale
At this location, items are priced between 95% and 97% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 9 sp 7 cp | 1 gp | Case, crossbow bolt | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
| 2 | 4 gp 8 sp | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 3 | 4 gp 8 sp | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 1 sp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 2 | 19 gp | 20 gp | Orb | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 3 lbs. |
| 1 | 1 sp | 1 sp | Parchment (one sheet) | ||
| 3 | 4 sp 8 cp | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 2 | 3 gp 9 sp | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |