Strong's Emporium
41 year old Human construction, small sized
Location: Quingate
Owned by: Runild Strong
A recently constructed half-timbered house. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Audrey Strong | 2 | Female | Tiefling | She is an infant tiefling with white eyes, scruffy auburn hair, and red skin. She has curled horns. | |
| Fietu Strong | Shopkeep's Assistant | 18 | Female | Otterfolk | She is an adult otterfolk with grey eyes and grey fur with brown stripes. |
| Jonah Strong | Housekeeper | 41 | Male | Human | He is an adult human with amber eyes, short curly auburn hair, stubble, and olive skin. |
| Loretta Strong | 52 | Female | Human | She is an elderly human with amber eyes, scruffy strawberry and grey streaked hair, and light pink skin. | |
| Penelope Strong | Housekeeper | 18 | Female | Human | She is an adolescent human with amber eyes, auburn hair in a bun, and olive skin. |
| Pretoria Strong | 7 | Female | Human | She is a human child with amber eyes, auburn hair in a pigtails, and olive skin. | |
| Runild Strong | Shopkeep | 39 | Female | Human | She is an adult human with amber eyes, auburn and grey streaked hair in a ponytail, and olive skin. |
| Ysac Strong | 8 | Male | Human | He is a human child with amber eyes, strawberry hair worn in a rounded bowl cut, and olive skin. |
Family Tree
- Runild Strong nee Lucas (♀/39) + Jonah Strong (♂/41/Runild's husband)
- Penelope Strong (♀/18/Runild's daughter) + Fietu Strong nee Herepup (♀/18/Runild's daughter in-law)
- Ysac Strong (♂/8/Runild's son)
- Pretoria Strong (♀/7/Runild's daughter)
- Audrey Strong (♀/2/Runild's daughter)
- Loretta Strong nee Lystwine (♀/52/Runild's step-mother)
Items for sale
At this location, items are priced between 95% and 97% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 49 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 3 sp 8 cp | 4 sp | Basket | 2 lbs. | |
| 2 | 5 cp | 5 cp | Bucket | 2 lbs. | |
| 3 | 1 gp 9 sp | 2 gp | Clothes, traveler's | 4 lbs. | |
| 3 | 1 sp 9 cp | 2 sp | Paper (one sheet) | ||
| 2 | 9 sp 7 cp | 1 gp | Rope, hempen (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 10 lbs. |
| 1 | 960 gp | 1,000 gp | Spyglass | Objects viewed through a spyglass are magnified to twice their size. | 1 lb. |
| 3 | 1 cp | 1 cp | Torch | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |