Ray's Locksmiths
442 year old Human construction, small sized
Location: Quingate
Owned by: Ray Corey
A historic 4th Century half-timbered house. The dwelling also serves as a Locksmiths.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Caleb Lucas | 1 | Male | Human | He is an infant human with amber eyes, a bald head, and light pink skin. | |
Emely Lucas | Locksmith | 35 | Female | Human | She is an adult human with amber eyes, strawberry hair in a bun, and olive skin. |
Godelot Lucas the 2nd | 5 | Male | Human | He is a human child with amber eyes, scruffy strawberry hair, and light pink skin. | |
Helias Lucas | Housekeeper | 33 | Male | Human | He is an adult human with grey eyes, short curly strawberry hair, a long beard, and olive skin. |
Honora Lucas | 1 | Female | Human | She is an infant human with amber eyes, wisps of strawberry hair, and olive skin. | |
Indaloth Corey | Locksmith | 32 | Female | Human | She is an adult human with amber eyes, long flowing dyed auburn hair, and olive skin. |
Jessie Lucas | Housekeeper | 31 | Female | Human | She is an adult human with amber eyes (behind a pair of spectacles), long tied back auburn and grey streaked hair, and olive skin. |
Lionel Lucas | Locksmith | 36 | Male | Human | He is an adult human with amber eyes, dark-brown and grey streaked hair in braids, a clean shaven face, and light brown skin. |
Ray Corey | Master Locksmith | 61 | Male | Human | He is an elderly human with amber eyes, a shaved head, a full beard, and olive skin. |
Family Tree
- Ray Corey (♂/61)
- Emely Lucas nee Corey (♀/35/Ray's daughter) + Helias Lucas (♂/33/Ray's son in-law)
- Honora Lucas (♀/1/Ray's granddaughter)
- Indaloth Corey (♀/32/Ray's daughter)
- Jessie Lucas nee Corey (♀/31/Ray's daughter) + Lionel Lucas (♂/36/Ray's son in-law)
- Godelot Lucas the 2nd (♂/5/Ray's grandson)
- Caleb Lucas (♂/1/Ray's grandson)
Items for sale
At this location, items are priced between 83% and 101% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 5 gp | 5 gp | Chest | 25 lbs. | |
6 | 8 gp 5 sp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
0 | 23 gp | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |