Mate's Apothecary

356 year old Human construction, small sized

Location: Dinningbury

Owned by: Thaddaeus Mate

The door on this half-timbered cottage has been painted cyan. Patches of grey flowers grow outside. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Bertie Mate Housekeeper 33 Female Human She is an adult human with green eyes, long styled light-brown hair, and light brown skin.
Pagan Mate 11 Male Human He is a human child with amber eyes, short auburn hair, and light brown skin.
Perry Mate 6 Male Human He is a human child with blue eyes, light-brown hair in braids, and light brown skin.
Priscilla Mate Tutor 61 Female Human She is an elderly human with blue eyes, long styled white hair, and light pink skin.
Thaddaeus Mate Arch-Druid 34 Male Human He is an adult human with blue eyes, short dyed blond hair, a moustache, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 97% of their base value.

Available Price Value Item Rarity Description
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 140 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 49 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 96 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 290 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 170 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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