Stiles' Bazaar Emporium
220 year old Human construction, small sized
Location: Dinningbury
Owned by: Vernon Stiles
A rough hewn stone building. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Georgianna Nye | Housekeeper | 31 | Female | Human | She is an adult human with amber eyes, scruffy auburn hair, and light pink skin. |
| Jerry Nye | Shopkeep's Assistant | 33 | Male | Human | He is an adult human with brown eyes, dyed auburn hair worn in a rounded bowl cut, a full beard, and medium brown skin. |
| Joshua Nye the 2nd | 2 | Male | Human | He is an infant human with brown eyes, a bald head, and medium brown skin. | |
| Julia Stiles | 51 | Female | Human | She is an elderly human with hazel eyes, silver hair in a ponytail, and medium brown skin. | |
| Sibilla Nye | 11 | Female | Human | She is a human child with amber eyes, strawberry hair in a pigtails, and light pink skin. | |
| Sibilla Stiles | Shopkeep's Assistant | 50 | Female | Human | She is an elderly human with grey eyes, thin scruffy grey hair, and light brown skin. |
| Vernon Stiles | Shopkeep | 50 | Male | Human | He is an elderly human with grey eyes, auburn and grey streaked hair in braids, a horseshoe moustache, and light pink skin. |
| Victor Nye | 5 | Male | Human | He is a human child with brown eyes, very short black hair, and medium brown skin. |
Family Tree
- Vernon Stiles (♂/50) + Sibilla Stiles nee Mate (♀/50/Vernon's wife)
- Georgianna Nye nee Stiles (♀/31/Vernon's daughter) + Jerry Nye (♂/33/Vernon's son in-law)
- Sibilla Nye (♀/11/Vernon's granddaughter)
- Victor Nye (♂/5/Vernon's grandson)
- Joshua Nye the 2nd (♂/2/Vernon's grandson)
- Julia Stiles (♀/51/Vernon's aunt)
Items for sale
At this location, items are priced between 86% and 92% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 2 | 4 gp 5 sp | 5 gp | Chest | 25 lbs. | |
| 1 | 4 sp 6 cp | 5 sp | Clothes, common | 3 lbs. | |
| 2 | 9 gp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 91 gp | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 9 sp 1 cp | 1 gp | Vial |