Everard's Apothecary
798 year old Human construction, medium sized
Location: Birtdon
Owned by: Everard Teyntur
A half-timbered house with a thatched roof. The furniture is elaborate and well kept. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Ann Cristion-Griffiths | Arch-Druid's Apprentice | 17 | Female | Human | She is an adolescent human with grey eyes, dark-brown hair in a bun, and light brown skin. |
| Bridget Fry | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with green eyes, light-brown hair in braids, and light pink skin. |
| Everard Teyntur | Arch-Druid | 41 | Male | Human | He is an adult human with amber eyes, a red quiff, a pencil moustache, and light brown skin. |
| Jane Teyntur | 66 | Female | Human | She is an elderly human with amber eyes, dyed black hair in a plait, and medium brown skin. | |
| Nancy Teyntur | Watercarrier | 45 | Female | Human | She is an adult human with green eyes, long light-brown hair with a fringe cut, and olive skin. |
| Percival Teyntur | 9 | Male | Human | He is a human child with amber eyes, very short red hair, and light brown skin. | |
| Victoria Cristion | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with amber eyes, short curly dark-brown hair, and medium brown skin. |
| Wilhelmina Kern | Arch-Druid's Apprentice | 14 | Female | Human | She is an adolescent human with blue eyes, blond hair in braids, and light pink skin. |
Family Tree
- Everard Teyntur (♂/41) + Nancy Teyntur nee Heaphanger (♀/45/Everard's wife)
- Percival Teyntur (♂/9/Everard's son)
- Jane Teyntur nee Tailor (♀/66/Everard's aunt)
Items for sale
At this location, items are priced between 85% and 119% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 1,800 gp | 1,920 gp | Oil of etherealness | rare | Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour. |
| 1 | 540 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 2 | 220 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 1 | 190 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 2 | 2,300 gp | 2,000 gp | Potion of giant strength (frost or stone giant) | rare | When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 2 | 460 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 4 | 59 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 95 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |