Everard's Apothecary
798 year old Human construction, medium sized
Location: Birtdon
Owned by: Everard Teyntur
A half-timbered house with a thatched roof. The furniture is elaborate and well kept. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Ann Cristion-Griffiths | Arch-Druid's Apprentice | 17 | Female | Human | She is an adolescent human with grey eyes, dark-brown hair in a bun, and light brown skin. |
Bridget Fry | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with green eyes, light-brown hair in braids, and light pink skin. |
Everard Teyntur | Arch-Druid | 41 | Male | Human | He is an adult human with amber eyes, a red quiff, a pencil moustache, and light brown skin. |
Jane Teyntur | 66 | Female | Human | She is an elderly human with amber eyes, dyed black hair in a plait, and medium brown skin. | |
Nancy Teyntur | Watercarrier | 45 | Female | Human | She is an adult human with green eyes, long light-brown hair with a fringe cut, and olive skin. |
Percival Teyntur | 9 | Male | Human | He is a human child with amber eyes, very short red hair, and light brown skin. | |
Victoria Cristion | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with amber eyes, short curly dark-brown hair, and medium brown skin. |
Wilhelmina Kern | Arch-Druid's Apprentice | 14 | Female | Human | She is an adolescent human with blue eyes, blond hair in braids, and light pink skin. |
Family Tree
- Everard Teyntur (♂/41) + Nancy Teyntur nee Heaphanger (♀/45/Everard's wife)
- Percival Teyntur (♂/9/Everard's son)
- Jane Teyntur nee Tailor (♀/66/Everard's aunt)
Items for sale
At this location, items are priced between 85% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 1,900 gp | 1,920 gp | Oil of etherealness | rare | Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour. |
1 | 170 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
2 | 150 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 340 gp | 300 gp | Potion of gaseous form | rare | When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water. |
1 | 1,900 gp | 2,000 gp | Potion of giant strength (frost or stone giant) | rare | When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
2 | 170 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 230 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
3 | 45 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 490 gp | 450 gp | Potion of mind reading | rare | When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it. |