Plieypup's Magical Apothecary
82 year old Otterfolk construction, small sized
Location: Port Ilfraden
Owned by: Wheli Plieypup
The window frames on this half-timbered cottage has been painted beige. A frame on the wall contains a prayer used by Marlonites. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Khear | Housekeeper | 29 | Male | Otterfolk | He is an adult otterfolk with one black eye (his right is covered by an eye-patch) and light brown fur with brown streaks. |
Kheatu Llootupup | Arch-Druid's Apprentice | 8 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and grey fur with white fur on their face and chest. |
Llean Felapup | Arch-Druid's Apprentice | 7 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and light brown fur with brown stripes. |
Llooru Plulurepup | Arch-Druid's Apprentice | 11 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and medium brown fur with white stripes. |
Theyetee | Housekeeper | 31 | Female | Otterfolk | She is an adult otterfolk with grey eyes and white fur with light brown fur on their face and chest. |
Tooru | 47 | Female | Otterfolk | She is an elderly otterfolk with black eyes and grey fur with dark brown streaks. | |
Wheli Plieypup | Arch-Druid | 34 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. |
Family Tree
- Wheli Plieypup (♀/34) + Theyetee (♀/31/Wheli's wife)
- Tooru (♀/47/Wheli's cousin)
- Khear (♂/29/Wheli's great-nephew)
Items for sale
At this location, items are priced between 110% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 540 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 100 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 300 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |