Petrus' Magic Trinkets Emporium

641 year old Human construction, small sized

Location: Grassingsey

Owned by: Petrus Buckley

The door on this half-timbered cottage has been painted yellow. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Alwinus Grimes the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with grey eyes, very short strawberry hair, and light pink skin.
Claud Hewitt Tutor 60 Male Human He is an elderly human with amber eyes, auburn and grey streaked hair in a ponytail, a long beard, and light brown skin.
Dinah Hewitt 58 Female Human She is an elderly human with green eyes, long silver hair tied back in a knot, and light pink skin.
Hawis Shane Shopkeep's Apprentice 12 Female Human She is an adolescent human with brown eyes, long curly dyed red hair, and medium brown skin.
Jenny Buckley 55 Female Human She is an elderly human with amber eyes, long tied back dyed strawberry hair, and light brown skin.
Louis Buckley the 2nd Housekeeper 45 Male Human He is an adult human with blue eyes, a bald head, a clean shaven face, and light pink skin.
Petrus Buckley Shopkeep 52 Male Human He is an elderly human with blue eyes, blond and grey streaked hair in a bun, a full beard, and light pink skin.
Wymer Miner the 2nd Shopkeep's Apprentice 15 Male Human He is an adolescent human with grey eyes, auburn hair in braids, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 108% of their base value.

Available Price Value Item Rarity Description Weight
1 23 gp 22 gp Blowgun +1 uncommon A Martial Ranged weapon. 1d1 + 1 piercing damage. Range: 25/100. Properties: Ammunition, Loading, Magic

You have a +1 bonus to your attack and damage when wielding this Blowgun.
The craftmanship of this weapon identifies it as a masterwork.
1 lb.
1 Negotiable Cold silver warming penny uncommon This silver penny has the crest of Astrus on one side, and is blank on the other. When you flip it, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The coin is cold to the touch.
1 Negotiable Disappearing fireworks of navigation uncommon A bundle of 6 fireworks. When a firework is lit and allowed to explode, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the firework goes missing the next time it is stowed away.
1 Negotiable Light purse of critters uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty up to a dozen nearby small woodland creatures are attracted to the pouch. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The pouch feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 Negotiable Needy soothing lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you regain 1d4 hit-points. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) 2 lbs.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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