Plulutupup's Magic Trinkets Emporium

36 year old Human construction, small sized

Location: Grassingsey

Owned by: Prudence Plulutupup

Oiled canvas is pulled tight over a sturdy wooden frame. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Dreyer Plulutupup Scholar 29 Male Otterfolk He is an adult otterfolk with black eyes and medium brown fur with light brown patches.
Eveline Newfoot 6 Female Human She is a human child with grey eyes, very short auburn hair, and light brown skin.
Jonathan Newfoot the 2nd 7 Male Human He is a human child with grey eyes, short curly strawberry hair, and pale white skin.
Prudence Plulutupup Shopkeep 35 Female Human She is an adult human with brown eyes, long tied back black hair, and dark brown skin.
Sallie Newfoot 3 Female Human She is a human child with brown eyes, long curly black hair, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 98% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Candle of concealable soothing uncommon This magical candle can be lit for a total of 13 minutes before it burns down. When lit and left burning for at least 1 minute, you regain 1d4 hit-points. This property cannot be used again until after a long rest. When the candle is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable Crown of the melody king uncommon A smooth silver band, when placed upon the head it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the crown. This property cannot be used again until after a long rest.
1 Negotiable Robust mana chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "history". The stick is long enough to write "history" 8 times. When you use the stick to write the command word, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The chalk cannot be destroyed by non-magical means.
1 230 gp 250 gp Scroll of Darkvision uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The subtle duck of Darkmantle disguise uncommon A duck made of cloth and leather. When squeezed, a magical illusion disguises you as a Darkmantle for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The duck is hidden from detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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