Plulutupup's Magic Trinkets Emporium
36 year old Human construction, small sized
Location: Grassingsey
Owned by: Prudence Plulutupup
Oiled canvas is pulled tight over a sturdy wooden frame. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dreyer Plulutupup | Scholar | 29 | Male | Otterfolk | He is an adult otterfolk with black eyes and medium brown fur with light brown patches. |
Eveline Newfoot | 6 | Female | Human | She is a human child with grey eyes, very short auburn hair, and light brown skin. | |
Jonathan Newfoot the 2nd | 7 | Male | Human | He is a human child with grey eyes, short curly strawberry hair, and pale white skin. | |
Prudence Plulutupup | Shopkeep | 35 | Female | Human | She is an adult human with brown eyes, long tied back black hair, and dark brown skin. |
Sallie Newfoot | 3 | Female | Human | She is a human child with brown eyes, long curly black hair, and dark brown skin. |
Family Tree
- Prudence Plulutupup nee Buckley (♀/35) + Dreyer Plulutupup (♂/29/Prudence's husband)
- Jonathan Newfoot the 2nd (♂/7/Prudence's son)
- Eveline Newfoot (♀/6/Prudence's daughter)
- Sallie Newfoot (♀/3/Prudence's daughter)
Items for sale
At this location, items are priced between 91% and 98% of their base value.
Available | Price | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | Negotiable | Annoying truesight lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The lute loudly shouts "The secret is ability!" when you use it's property. | 2 lbs. |
1 | 501 - 5,000 gp | Cube of force | rare |
Requires attunement. This cube is about an inch across. Each face has a distinct marking on it that can be pressed. The cube starts with 36 charges, and it regains 1d20 expended charges daily at dawn. You can use an action to press one of the cube's faces, expending a number of charges based on the chosen face, as shown in the Cube of Force Faces table. On dmg 159 |
|
1 | Negotiable | Disappearing cup of life saving | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the cup goes missing the next time it is stowed away. | |
1 | Negotiable | Dull quill of Darkmantle disguise | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing a magical illusion disguises you as a Darkmantle for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. This feather seems boring somehow. | |
1 | Negotiable | Humming gender chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "story". The stick is long enough to write "story" 5 times. When you use the stick to write the command word, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The chalk makes a very slight humming sound at all times. | |
1 | Negotiable | Warm medal of melody | uncommon | This medal was awarded for bravery defending None. When polished, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the medal. This property cannot be used again until after a long rest. The medal is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.