Dinah's Local Emporium
459 year old Human construction, small sized
Location: Grassingsey
Owned by: Dinah Shane
A rough hewn stone building. A map of Grassingsey is framed on one wall. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Clulun Shane | Housekeeper | 39 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown stripes. |
Dinah Shane | Shopkeep | 34 | Female | Human | She is an adult human with blue eyes (behind a pair of spectacles), long curly light-brown hair, and light brown skin. |
Wilbur Shane the 2nd | Housekeeper | 27 | Male | Human | He is an adult human with grey eyes, dyed strawberry hair in braids, a clean shaven face, and light brown skin. |
Family Tree
- Dinah Shane (♀/34) + Clulun Shane (♀/39/Dinah's wife)
- Wilbur Shane the 2nd (♂/27/Dinah's brother)
Items for sale
At this location, items are priced between 82% and 94% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 4 gp 3 sp | 5 gp | Clothes, costume | 4 lbs. | |
3 | 23 gp | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
3 | 2 cp | 2 cp | Jug or pitcher | 4 lbs. | |
1 | 4 gp 5 sp | 5 gp | Mirror, steel | ½ lb. | |
3 | 9 cp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
3 | 8 sp 2 cp | 1 gp | Robes | 4 lbs. | |
1 | 8 sp 2 cp | 1 gp | Vial |