Dinah's Local Emporium
459 year old Human construction, small sized
Location: Grassingsey
Owned by: Dinah Shane
A rough hewn stone building. A map of Grassingsey is framed on one wall. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Clulun Shane | Housekeeper | 39 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown stripes. |
Dinah Shane | Shopkeep | 34 | Female | Human | She is an adult human with blue eyes (behind a pair of spectacles), long curly light-brown hair, and light brown skin. |
Wilbur Shane the 2nd | Housekeeper | 27 | Male | Human | He is an adult human with grey eyes, dyed strawberry hair in braids, a clean shaven face, and light brown skin. |
Family Tree
- Dinah Shane (♀/34) + Clulun Shane (♀/39/Dinah's wife)
- Wilbur Shane the 2nd (♂/27/Dinah's brother)
Items for sale
At this location, items are priced between 82% and 94% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 5 cp | 5 cp | Arrow | 1 lb. | |
3 | 9 sp | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
2 | 21 gp | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
2 | 2 cp | 2 cp | Flask or tankard | 1 lb. | |
3 | 1 gp 9 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
3 | 1 gp 6 sp | 2 gp | Shovel | 5 lbs. | |
1 | 4 gp 2 sp | 5 gp | Signet ring |