Virgil's Apothecary
233 year old Human construction, small sized
Location: Minchingrave
Owned by: Virgil Harmon
A 6th Century brick house with an orange door. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Edna Webber | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with brown eyes, long curly dyed black hair, and medium brown skin. |
Nigellus Kinney | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with amber eyes, red hair worn in a rounded bowl cut, and light pink skin. |
Virgil Harmon | Arch-Druid | 81 | Male | Halfling | He is an elderly halfling with brown eyes, balding silver hair, bushy sideburns, and medium brown skin. |
Wilico Podwort | Housekeeper | 66 | Male | Halfling | He is an adult halfling with blue eyes, short curly brown hair, bushy sideburns, and light brown skin. |
Family Tree
- Virgil Harmon nee Goldman-Kinney (♂/81)
- Wilico Podwort nee Underwood-Lighthair (♂/66/Virgil's step-son's husband)
Items for sale
At this location, items are priced between 108% and 110% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
4 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
2 | 200 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |