Virgil's Apothecary
233 year old Human construction, small sized
Location: Minchingrave
Owned by: Virgil Harmon
A 6th Century brick house with an orange door. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Edna Webber | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with brown eyes, long curly dyed black hair, and medium brown skin. |
Nigellus Kinney | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with amber eyes, red hair worn in a rounded bowl cut, and light pink skin. |
Virgil Harmon | Arch-Druid | 81 | Male | Halfling | He is an elderly halfling with brown eyes, balding silver hair, bushy sideburns, and medium brown skin. |
Wilico Podwort | Housekeeper | 66 | Male | Halfling | He is an adult halfling with blue eyes, short curly brown hair, bushy sideburns, and light brown skin. |
Family Tree
- Virgil Harmon nee Goldman-Kinney (♂/81)
- Wilico Podwort nee Underwood-Lighthair (♂/66/Virgil's step-son's husband)
Items for sale
At this location, items are priced between 108% and 110% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 520 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 220 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
2 | 290 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 55 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 190 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |