Abrams' Locksmiths

185 year old Human construction, large sized

Location: Amerby

Owned by: Arthurus Abrams

A large brick house, painted turquoise. The dwelling also serves as a Locksmiths.

Occupants

Name Role Age Gender Race Description
Arthurus Abrams Master Locksmith 47 Male Human He is an adult human with amber eyes, very short auburn hair, a clean shaven face, and light pink skin.
Austin Mitchell Master Locksmith's Apprentice 14 Male Human He is an adolescent human with grey eyes, scruffy strawberry hair, and light brown skin.
Everardus Abrams 8 Male Human He is a human child with grey eyes, long auburn hair with a fringe cut, and light pink skin.
Ida Abrams 54 Female Human She is an elderly human with amber eyes, long tied back white hair, and medium brown skin.
Lancelot Abrams the 2nd Master Locksmith's Apprentice 16 Male Human He is an adolescent human with brown eyes, long flowing black hair, and dark brown skin.
Leonard Decker the 2nd Master Locksmith's Apprentice 12 Male Human He is an adolescent human with amber eyes, dark-brown hair worn in a rounded bowl cut, and medium brown skin.
Reyema Abrams Housekeeper 27 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face.
Scholastica Abrams 50 Female Human She is an elderly human with hazel eyes, very short light-brown and grey streaked hair, and medium brown skin.
Silas Abrams Housekeeper 27 Male Human He is an adult human with hazel eyes, long curly light-brown and grey streaked hair, a clean shaven face, and medium brown skin.
Willie Strickland Master Locksmith's Apprentice 15 Male Human He is an adolescent human with grey eyes, a shaved head, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 110% and 117% of their base value.

Available Price Value Item Description Weight
4 5 gp 5 sp 5 gp Chest 25 lbs.
11 12 gp 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
6 29 gp 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
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