David's Emporium

30 year old Human construction, medium sized

Location: Stafing

Owned by: David Shultz

A brick walled house, just finished. The furniture is elaborate and well kept. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Constancia Shultz Shopkeep's Assistant 27 Female Human She is an adult human with brown eyes, dyed black hair in a pigtails, and medium brown skin.
David Shultz Shopkeep 52 Male Human He is an elderly human with brown eyes, short curly black hair, bushy sideburns, and black skin.
Edward Shultz 10 Male Human He is a human child with brown eyes, shoulder-length black hair, and black skin.
Frank Shultz Housekeeper 26 Male Human He is an adult human with brown eyes, short black hair, a clean shaven face, and black skin.
Jean Shultz Housekeeper 49 Female Human She is an adult human with amber eyes, long styled dark-brown hair, and medium brown skin.
Mary Shultz 3 Female Human She is a human child with brown eyes, black hair in a plait, and black skin.
Matillis Shultz Housekeeper 19 Female Human She is an adult human with brown eyes, dark-brown hair in a ponytail, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 113% of their base value.

Available Price Value Item Description Weight
2 27 gp 25 gp Book A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). 5 lbs.
4 6 cp 5 cp Crossbow bolt 1½ lbs.
4 5 sp 3 cp 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 110 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
4 6 cp 5 cp Pole (10-foot) 7 lbs.
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