Pope's Local Apothecary

269 year old Human construction, medium sized

Location: Stafing

Owned by: Norah Pope

A half-timbered house with a thatched roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Audrey Custurer Arch-Druid's Apprentice 18 Female Human She is an adolescent human with amber eyes, strawberry hair in a bun, and light pink skin.
Audrey Pope Housekeeper 20 Female Human She is an adult human with amber eyes, short curly blond and grey streaked hair, and light pink skin.
Berenger Pope the 2nd Arch-Druid's Apprentice 15 Male Human He is an adolescent human with brown eyes, short dark-brown hair in a side parting, and medium brown skin.
Elisha Pope 0 Male Human He is an infant human with hazel eyes, wisps of black hair, and black skin.
Hugo Pope the 2nd 9 Male Human He is a human child with blue eyes, light-brown hair in braids, and olive skin.
Israel Pope Housekeeper 19 Male Human He is an adult human with hazel eyes, brown hair in a plait, a goatee, and medium brown skin.
Norah Pope Arch-Druid 41 Female Human She is an adult human with hazel eyes, short curly black hair, and black skin.
Sylvia Pope 3 Female Human She is a human child with hazel eyes, brown hair in a bun, and medium brown skin.
Watkin Pope Housekeeper 41 Male Human He is an adult human with green eyes, very short light-brown and grey streaked hair, a clean shaven face, and olive skin.
Watkin Pope the 2nd 1 Male Human He is an infant human with grey eyes, a bald head, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 98% of their base value.

Available Price Value Item Rarity Description
1 400 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 180 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 160 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
2 230 gp 270 gp Potion of diminution rare When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
1 2,400 gp 3,000 gp Potion of giant strength (fire giant) rare When you drink this potion, your Strength score changes to 25 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
2 140 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
5 49 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 290 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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