Eckinghill
A human hamlet, Pop. 220
This hamlet is arranged around a central green where folk can rest after work. Pathways radiate out from it in all directions. It is known for it's cobblers.
Adventures
- Join The Adventurer's Guild: Find Adventurers Guild Halls under "Specialty Buildings" for more quests!
The primary language of the settlement is Common.
Faction: Broaye
Demographics: Human 96% (212), Otterfolk 2% (5), Tiefling < 1% (2), Elf < 1% (1) (Total: 220)
Elevation 960 feet.
Travel
- Follow the bridleway
north-west
The signpost reads: - Eckinghill Bridge, a dock, 1¾ miles
- Follow the bridleway
north
The signpost reads: - Eckinghill Docks, a dock, 2 miles
- Follow the byway
south-east
The signpost reads: - Glorworth, a human village, 3¼ miles
- Port Estetaglind, a gnomish hamlet and port, 9½ miles
- Follow the byway
south-west
The signpost reads: - Ruffstead, a human hamlet, 4½ miles
- Port Quennis, an elven hamlet and port, 12 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Bandit Camp, a bandit-camp, 2 miles away
- Soutridge Docks East, a dock, 2 miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Harpenleigh Crossing, a crossroads, 3¼ miles away
- Harpenleigh Junction South, a crossroads, 3½ miles away
- Harpenleigh Junction North, a crossroads, 3½ miles away
- Harpenleigh, a human village, 3½ miles away
- Woodbcliffe Docks East, a dock, 3¾ miles away
- Glwinworth, a gnomish hamlet, 4 miles away
- Ferghak Larg, an orcish hamlet, 4 miles away
- Bassoworth, a halfling village, 4½ miles away
- Glwinworth Junction, a crossroads, 4½ miles away
- Soutridge, a human village, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Abdid's Rest, a tiny goblin hamlet, 4¾ miles away
- Soutridge Docks West, a dock, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Hildus Corey the 2nd - Male Human Farm Hand, age 31
- Jabez Benjamin - Male Human Farm Hand, age 23
- Lavina Oldwort - Female Human Farm Hand, age 53
- Lucretia Chapman the 2nd - Female Human Farm Hand, age 51
- Osbert Haines - Male Human Farm Hand, age 26
- Marvin Benjamin the 2nd - Male Human Paladin, age 46
- Symon Gage - Male Human Paladin, age 28
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Marlon.
- Temple of Caspio, with 4 devotees.
- The Abacus & Bottle Pub.
- Adventurer's Guild Hall, with 2 people.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Lester's Apothecary, with 7 people.
- Gage's Discount Barbers, with 4 people.
- Barton's Best Pastry Shop, with 7 people.
- Hatfield's Tailors, with 10 people.
Other Traders
Cobblers
- Williamson's Cobblers, with 11 people.
- Thompson's Elegant Cobblers, with 9 people.
- Wido's Cobblers, with 6 people.
Furriers
- Audrey's Local Furriers, with 9 people.
- Temple-Chapman's Comfortable Furriers, with 8 people.
Masons
- Chapman's Masons, with 10 people.
Nobles
- Gage's Manor, with 9 people.
Residences & Agriculture
- Barley Field, with 5 people.
- Barley Field, with 2 people.
- Barley Field, with 1 person.
- Barley Field, with 6 people.
- Barley Field, with 1 person.
- Dairy, with 7 people.
- Dairy, with 9 people.
- Dairy, with 9 people.
- Orchard, with 3 people.
- Orchard, with 6 people.
- Orchard, with 8 people.
- Potato Field, with 6 people.
- Potato Field, with 8 people.
- Potato Field, with 5 people.
- Potato Field, with 6 people.
- Vegetable Garden, with 10 people.
- Vegetable Garden, with 8 people.
- Wheat Field, with 2 people.
- Wheat Field, with 6 people.
- Wheat Field, with 6 people.