Atelier Cechiin
A gnomish hamlet, Pop. 190
Buildings made of wood, stone and even canvas are spread about the place with no rhyme or reason. The hamlet lies in the foothills.
The primary languages of the settlement are Gnomish and Common.
Faction: Astrus
Demographics: Gnome 67% (124), Elf 28% (51), Human 5% (9), Half-Elf < 1% (1) (Total: 185)
Elevation 2,020 feet.
Travel
- Follow the highway
north-east
The signpost reads: - Burntstead, a human hamlet, 4¼ miles
- Moroville, a human village, 6½ miles
- Kester, a human village, 9 miles
- City of Abingend, a human city, 11 miles
- Follow the highway
south-east
The signpost reads: - Tadland, a human village, 3 miles
- Northheath Town, a small human town, 6½ miles
- Melbaby Docks West, a dock, 14 miles
- Accringburn, a human village, 45 miles
- Follow the byway
south-west
The signpost reads: - Olmanville Docks West, a dock, 14 miles
- Port Licaby, a halfling village and port, 19 miles
- Follow the bridleway
north-west
The signpost reads: - Bedlingden (Astrus), an otterfolk village, 27 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Borgkarr Eb, a tiny gnomish hamlet, 2¼ miles away
- Tadland Junction West, a crossroads, 2¼ miles away
- Tadland Junction East, a crossroads, 2½ miles away
- Tilworth, a human village, 2½ miles away
- Tadland Docks, a dock, 2¾ miles away
- Tilworth Crossing Bridge, a dock, 2¾ miles away
- Tilworth Bridge, a bridge, 2¾ miles away
- Tilworth Crossing, a crossroads, 3 miles away
- Swanbury Junction Bridge, a bridge, 3 miles away
- Tilworth Junction South, a crossroads, 3 miles away
- Moroville Bridge South, a dock, 3 miles away
- Vanndis Town Docks, a dock, 3¼ miles away
- Burntstead Junction South, a crossroads, 3¾ miles away
- Burntstead, a human hamlet, 4 miles away
- Wembwick, a human hamlet, 4 miles away
- Swanbury, a human village, 4 miles away
- Swanbury Junction West, a crossroads, 4 miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Burntstead Junction North, a crossroads, 4¼ miles away
- Moroville, a human village, 4¼ miles away
- Swanbury Junction East, a crossroads, 4¼ miles away
- Tol-Olyrren, an elven village, 4½ miles away
- Vanndis Town, a large elven village, 4½ miles away
- Port Grattree, a human village and port, 4½ miles away
- Moroville Bridge North, a bridge, 4¾ miles away
- Moroville Junction, a crossroads, 4¾ miles away
- Fynnasde, an elven village, 4¾ miles away
- Alcespool Bridge, a bridge, 4¾ miles away
- Swanbury Bridge, a dock, 5 miles away
- Northheath Town, a small human town, 5 miles away
- Moroville Docks, a dock, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Beleair Benson of Vanndis Town - Male Elf Farm Hand, age 341
- Duilinras Mabluil Ultaral of Castle Tol-Nimlona - Male Elf Farm Hand, age 356
- Guillelmus Howard the 2nd of Tadland - Male Human Farm Hand, age 54
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Solina.
- Barracks, with 2 soldiers.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Primuina's Clockwork Tinker, with 12 people.
Other Traders
- Curufinair's Cobblers, with 8 people.
- Bolgewort's Cobblers, with 15 people.
- Faerjurninn's Furriers, with 14 people.
Nobles
- Atelier Cechiin Chieftains, with 4 people.
Residences & Agriculture
- Fish Pond, with 8 people.
- Goat Field, with 5 people.
- Goat Field, with 13 people.
- Hunters, with 13 people.
- Hunters, with 8 people.
- Hunters, with 5 people.
- Pig Field, with 2 people.
- Pig Field, with 9 people.
- Sheep Field, with 11 people.
- Sheep Field, with 10 people.
- Sheep Field, with 12 people.
- Vegetable Patch, with 14 people.
- Vegetable Patch, with 11 people.
- Vegetable Patch, with 6 people.