Seemeep Neyelapup
Male Otterfolk Housekeeper
He is an adolescent otterfolk with black eyes and light brown fur with brown streaks.
Personality Traits: Dull.
Alignment: neutral.
Born: 789 AC (Age 11)
Orientation: Hetrosexual
Home: Orchard
Settlement: Berkeden
Mother: Neyela Sheenapup
Father: Kherup Selipup
Siblings
- Sheena Neyelapup - age 16 ♀
- Jeereep Neyelapup - age 2 ♂
- Cleli Neyelapup - age 2 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 9 | 9 | 10 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Seemeep can hold their breath for up to 30 minutes at a time.
- Bite. Seemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Every old quest" |
By Maximala Tanagaen-Keovear Not a particularly famous book, yet memorable. |
5 lbs. |
| 1 | 10 gp | "From Basket to Zigzag: A Book for Weavers" |
By Emeldida Eledhwen Pearson A pattern book, with instructions on how to recreate all the most popular cloth designs and regional weaves. Aimed at the professional weaver but may also be of use to anyone who needs to create an authentic disguise... |
5 lbs. |
| 1 | 1 cp | Chalk (1 piece) | ||
| 1 | 15 gp | Clothes, fine | 6 lbs. | |
| 1 | 4 sp 2 cp | Money Pouch | Seemeep's money pouch. It has 4 sp and 2 cp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |