Deyetu Fuluppup

Female Otterfolk Noble

She is an adult otterfolk with grey eyes and white fur with light brown fur on their face and chest.

Personality Traits: Greedy, Honest, Daring.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Fuluppup's Manor

Settlement: Berkeden

Spouse: Theerup Hululipup

Mother: Fulup Fruluteepup (Deceased)

Father: Keerup Druluypup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 12 9 7
-2 +2 +1 -1

ACHPPassive
Perception
Speed
12 12 11 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +1

Abilities:

  • Hold Breath. Deyetu can hold their breath for up to 30 minutes at a time.
  • Bite. Deyetu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A short pencil common A short pencil.
1 20 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 63 gp 3 sp Jade encrusted shoulder clasp common An elaborate gilded copper shoulder clasp, with 5 small jade stones inset.
1 800 gp Magitech music box uncommon Plays music when powered. A lever on the side allows selection from a number of musical compositions.

The music box has an enchantment that moves the clockwork magically on command. If you say the command words "music box on," the device will be magically powered for 1 hour, or until you say "music box off." This property cannot be used again until after a long rest.
1 15 gp 3 sp 6 cp Money Pouch common Deyetu's money pouch. It has 13 gp, 21 sp and 26 cp in it. 1¼ lbs.
1 60 gp Platinum earrings common A pair of platinum hoop earrings.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 Smooth Stone common A tumbled smooth stone with "Theerup" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.

Download as Fantasy Grounds NPC

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