Tooru Khulunapup
Female Otterfolk Druid
She is an adult otterfolk with grey eyes (behind a pair of spectacles) and white fur with light brown fur on their face and chest.
Personality Traits: Candid, Upbeat.
Alignment: neutral.
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Joorepup's Apothecary
Settlement: Berkeden
Spouse: Shrooll Mulunapup
Mother: Khuluna Sheenpup (Deceased)
Father: Pekin Preateepup (Deceased)
Children
- Khuluna Toorupup - age 23 ♀
- Mearu Toorupup - age 20 ♀
Siblings
- Nekin Khulunapup - age 49 ♂
- Neyemeep Khulunapup - age 43 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 8 | 10 | 8 |
| -2 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Nature +2, Animal Handling +1
Abilities:
- Hold Breath. Tooru can hold their breath for up to 30 minutes at a time.
- Bite. Tooru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Tooru can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Tooru is a spellcaster. Her spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp 4 sp 1 cp | Money Pouch | Tooru's money pouch. It has 2 gp, 3 sp and 11 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 5 gp | Scale, merchant's | A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. | 3 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Shrooll" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 7 gp 5 sp 8 cp | Splendid Quartz necklace | A pewter necklace, with 6 small quartz gems hanging from it. | |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |