"Stunning" Nicholas
Male Koboldian Highwayman
He is an elderly kobold with one yellow eye (his right is white and discolored) and orange-brown scales.
Personality Traits: Jovial, Honest, Upbeat.
Alignment: neutral.
Born: 727 AC (Age 73)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 13 | 9 | 8 | 9 | 11 |
| -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 9 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Perception +1, Stealth +3
Abilities:
- Sunlight Sensitivity. While in sunlight, Nicholas has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Nicholas has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
- Sneak Attack. Once per turn, Nicholas can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Nicholas knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Every bad man" |
By Indurda Keoveth Not a particularly famous book and unintentionally funny. |
5 lbs. |
| 1 | 10 gp | "Island Hopping" |
By Frank Strickland Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 15 gp | Forgery Kit | This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. | 5 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 3 sp 8 cp | Money Pouch | Nicholas' money pouch. It has 3 gp, 23 sp and 8 cp in it. | ⅝ lb. |
| 1 | 3 cp | Pewter horn chain | A pewter linked chain, made to be worn from a horn. |